"All this he saw, for one moment breathless and intense, vivid on the morning sky; and still, as he looked, he lived; and still, as he lived, he wondered."

AU2017: The BIM Challenge

The BIM Challenge: A Gamified Framework for Learning Revit to Achieve a BIM Process was the title of the class I had the honour to present at Autodesk University 2017 in Las Vegas, and it presented game development as a powerful tool for innovation instead of the traditional gamification processes that reduce everything to giving badges.

“Transitioning from a traditional workflow to a Building Information Modeling (BIM) process is a challenge-a challenge that requires problem solving, constant training, lateral thinking, skill developing, and lots of practice. There are many ways to spread this kind of knowledge, and a traditional approach may not be the more successful. Through the principles of L-D-A (lecture-demo-action) and game design techniques, this class will explore a different approach to teaching BIM through the gamification of a pathway that leads from the old ways of working to the new practice. This is suitable not only for architects, but also for owners and operators who want to approach the subject of BIM through an engaging, effective way.”

Key Learnings:

  • Discover how to deal with training in a way that goes beyond the classroom and into the practice;
  • Learn how to apply game-design techniques to Revit training;
  • Learn how to set up a gamified pathway to knowledge and scale it down (or up) based on needs;
  • Learn team management skills through practical experience.

The original page of the class is here.

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Snow Country

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