"All this he saw, for one moment breathless and intense, vivid on the morning sky; and still, as he looked, he lived; and still, as he lived, he wondered."

Intervistare me? Perché?


Bontà loro, mi hanno invitato per un’intervista qui riguardo a questa vecchia cosa.

So che non sembra, ma sul seguito sto davvero lavorando. Ma, sapete com’è, ce n’è sempre una…

Spooktober

Spooktober 22 – The Lifted Veil (2)

Continues from yesterday… CHAPTER II. Before the autumn was at an end, and while the brown leaves still stood thick on the beeches in our park, my brother and Bertha were engaged to each other, and it was understood that their marriage was to take place

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architecture, engineering and construction

Be an expert on Doors, please

On outsourcing to AI agents without losing more than you gain Last week, I promised a colleague that, by the end of an article, she’d understand what everyone means when they say they “connected an AI agent to Revit via MCP”. I also promised she’d

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Spooktober

Spooktober 21 – The Lifted Veil (1)

“The Lifted Veil” is an 1859 Victorian horror and science fiction novella written by George Eliot. It originally appeared anonymously in the periodical Blackwood’s Edinburgh Magazine, on July 1859, and she added her name when it was published alongside her short story “Brother Jacob” in

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4 Comments
  • brianzolitudine
    Posted at 15:51h, 28 January Reply

    il link non mi si apre. Di che si tratta?

  • Shelidon
    Posted at 16:06h, 28 January Reply

    Uno è un forum dedicato al videogioco Neverwinter Nights. L’altro è un piccolo gioco che avevo creato con gli strumenti del videogioco di cui sopra.

  • dreca
    Posted at 18:39h, 28 January Reply

    crei videogiochi quindi?! interessante, tienimi informata sugli sviluppi ;-)

  • Shelidon
    Posted at 22:02h, 28 January Reply

    No, non creo videogiochi perché sono incapace nella programmazione, ma ammetto che mi piacerebbe occuparmi della grafica (ma anche della trama, perché no?).

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