Tag: Game Design

5+1 Games that Teach you Perspective

…and I don’t mean it metaphorically; I mean it literally. I recently discovered that many young artists either struggle with the rules and concepts of perspective or find that boring, as they’re more oriented towards character and creature design, so here’s a list of games that use either perspective or axonometric representation as a really […]

Game Thinking: Motivational Aspects

2. Motivational Aspects Motivation is at the heart of both gamification and game thinking, yet the way each approach taps into user motivation is fundamentally different: while both aim to encourage user engagement, they do so by leveraging different types of motivation, as gamification primarily targets extrinsic motivation, while game thinking focuses on intrinsic motivation. […]

Game Thinking vs Gamification (and where do I stand)

Why are you interested in games? I’ve been asked this question a lot, lately, partially because of my upcoming class on LEGO Serious Play at Autodesk University and partially for my growing involvement with the Event Horizon School of Digital Arts. A friend recently asked if they could introduce me at a conference as a […]

MK6 (2) – Virtual Design: the Creation Game

Nella nostra seconda giornata tematica del MasterKeen 6, la prima dedicata agli argomenti scelti dai nostri studenti, abbiamo avuto la possibilità di affrontare temi di filosofia del design applicato agli strumenti digitali. Ci confrontiamo con questi temi quotidianamente, nella creazione di qualunque esperienza, e in particolare quando uno degli usi del nostro modello ricade nel dominio della […]